MGGA – Drawing Characters from Scratch

Full Video –

Drawing Heads Album –

https://www.facebook.com/media/set/?set=oa.380502469160318&type=3

Procreate for iPad – ($13.99 cnd but it’s worth it)

https://itunes.apple.com/ca/app/procreate/id425073498?mt=8

If Procreate is too Expensive – Autodesk SketchBook for iPad –

https://itunes.apple.com/ca/app/autodesk-sketchbook/id883738213?mt=8

Virtual Human Body for iOS –

https://itunes.apple.com/ca/app/virtual-human-body/id470890348?mt=8

This is the first of three episodes on how to draw a character from scratch. The most important aspect of drawing a character is the face. We’ve all heard these ideas before – the Eyes are the mirrors of the soul, and ‘90%’ of communication comes from our body language.

Most people are extremely intimidated by drawing faces, but once you learn some basic techniques, drawing faces becomes a process that is easily done. First, find the kind of face you want to create, looking at the base faces that I’ve provided in the Facebook Album I’ve linked. The common facial types are in two files for male heads and female heads. Once you select it, just a quick drawing over that base on a new layer and drawing the base lines – 50% down the face for the eye line, then another 25% for the nose, and half of what is left for the lip line.

After that, draw in the details, using the other references, to block in the nose, the eyes and the lips properly to give your character the essentials to show emotion, desire and interest that conveys what you need to our players to feel a connection with that character.

Once that is done for the base emotion on the face, you should start video taping and acting out this character’s reactions to the things that will happen in the game and use those as references to really convey every possible emotion the character will face and draw the facial differences over and over again. All you need to do is duplicate the first face and then erase and redraw the emotions on his face.

The next step is next week, drawing the character from all the different possible angles using the base layers, showing the eye line, the nose line and lip line to reveal the character from all kinds of different angles.

The next week after that, we will learn how to draw a full body character from different angles to convey more character.

Thanks for watching and Making Games Great Again!

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