This has been a very stressful week. I’ve had some issues with modelling my character all this week, the head didn’t turn out just right, but I can see where I was going wrong now. That puts me a week behind in my schedule.
Other than that, this week has been going fairly well with the two new series – MGGA Plays and MGGA marketing. They’re basic little series that are not hugely in-depth, but should put people in the right direction.
The videos include –
https://www.bitchute.com/video/TR8hr6jVkZ6x/ – MGGA Marketing – The Big Four
Over the last couple of months, I’ve come to realize that, even though we don’t like the big four, they still work, and any kind of social media presence can’t be put just in the alternative platforms. You need both.
https://www.bitchute.com/video/FRseqlCg5PRc/ – MGGA Plays – BattleHeart Legacy – Review
I do a comprehensive review of everything in the game, like most review videos, looking what was done right and what needed improvement of the game.
https://www.bitchute.com/video/I4OzT7QZjWnJ/ – MGGA Plays – BattleHeart Legacy – Mechanics
This episode focuses on game development mechanics – how I would have done the things that was done in the game, both in the questing and character customization mechanics in the game.
This week is going to be exciting.
I’ll be creating a trailer for GamerGate Trolls this week.
I’ll conclude the final review of BattleHeart Legacy with all the art stuff and storytelling.
And I will be creating a marketing video focused on BitChute Vs. YouTube.
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