How to create a 3d humanoid character

#art #digitalart #3dart #rotoscoping #blender #blender3d #gamedevelopment#gamedev #gamedesign #gamedeveloper #indiegamedev

While I am not doing video tutorials on making a 3d character in this batch of episodes, I will be doing it in the next batch of episodes. So, if you want to start doing this early, this is how to start.

As per the drawing a character from scratch, https://www.bitchute.com/video/TyxRMYWij5Rn/, you must start with the face when you create a 3d character. Simply put, the face is the seat of the character. It shows the character’s personality, intention and mood.

When you start working on the character, you don’t have to really worry about making things exactly perfect, because you only have to do half the face in a layer based drawing app, because you can duplicate that layer and then flip it horizontally and then move it into a reasonable position with the least amount of gaps and overlap.

Once you have the front facing picture, you can use sketchbook pro to draw in some straight lines by duplicating the character and flipping it and drawing straight lines between the two characters, and then you can delete the other image and start drawing the side profile from those guide lines.

Remember in the side profile, the ear is about half way down between you the cheek and the back of your head.

Once you have both the pictures you can bring them into Blender as a reference picture, which I would put into the front Orthographic view and the Right Orthographic view for the side picture, and then you can start modelling the head from one side, because Blender has a mirror modifier tool.

In my next tutorial on modelling, I will start showing how to do this in Blender.

Advertisements

MGGA – Introduction to Caricatures

Full Video

Blender Guru –

https://www.youtube.com/user/AndrewPPrice

Apps-

Procreate for iPad – ($13.99 cnd but it’s worth it)

https://itunes.apple.com/ca/app/procreate/id425073498?mt=8

If Procreate is too Expensive – Autodesk SketchBook for iPad –

https://itunes.apple.com/ca/app/autodesk-sketchbook/id883738213?mt=8

Virtual Human Body for iOS –

https://itunes.apple.com/ca/app/virtual-human-body/id470890348?mt=8

Wow, we’re finally done it. We’re at the end of the first phase of Make Gaming Great Again, ending our introduction series of the basic skills and concepts of game development. In this episode, I look at how to create caricatures of people and bring them to life, an important art skill to master.

When you do caricatures, you have to think about the person you are caricaturing. You need to learn the mannerism, their physical characteristics, and their personality. As an example, since I have a caricature of Prime Minister Justin Trudeau in my game as PM JT, the name is a caricature that he seems like some surfer dude/ski dude here in Canada, he’s informal, but virtue signals his support of causes like the LGBT community, so his ski jacket is rainbow coloured, exemplifying this guy who is way out of his element as he leads a nation.

Caricatures are fun little elements that can bring lots of things to life. We see them every single day with caricatures of all kinds of public figures and they are an important part of democracy, keeping public figures in check if they go too far, be it Donald Trump, Justin Trudeau or Anita Sarkeesian.

For the rest of the month, I want you to keep on going through my channel, thinking about and working on a game idea, because in February I’m going onto the Blender and I’m going to teach you how to create 3d art for your video game. 3d games sell better than 2d games by far, if they are done right. So while you are doing that, go to Blender Guru’s channel and start learning some 3d art with him, so next month you will be able to create a scene where a space ship flies through the solar system which is also animated.

Thanks for all the support you have show me by coming to my channel to learn game development, helping to Make Games Great Again.

MGGA – Drawing a Character From Scratch Part 3 of 3

Full Video –

Apps –

Procreate for iPad – ($13.99 cnd but it’s worth it)

https://itunes.apple.com/ca/app/procreate/id425073498?mt=8

If Procreate is too Expensive – Autodesk SketchBook for iPad –

https://itunes.apple.com/ca/app/autodesk-sketchbook/id883738213?mt=8

Virtual Human Body for iOS –

https://itunes.apple.com/ca/app/virtual-human-body/id470890348?mt=8

Drawing a human body can take practice, and sometimes you don’t have it right. No worries though, with digital art, it is only a few clicks of a mouse or a flick of your stylus to erase what you find wrong and redo it.

Remember, the face ratio is 50/50/50 – halfway down the face is the eye line, halfway down that is the nose line, and halfway down that is the mouth line. Once you have your face all proportioned, the body falls right down from the face.

At 2 head lengths, a woman’s breasts are seated. The chest starts at about 1.25 heads down, and goes to 2.5 heads down and is 2 heads wide, including the shoulders. The hips are 2.25 heads wide and start at 3 heads down and go down to the 4th head down.

Arms are about 2.5 heads tall, and start at the top portion of the chest. Legs start half way down the Hips, at about 3.5 heads down, and go down to the full 7 heads tall character height.

After you have that skeleton in, feel free to draw in a sketch of the character to get everything looking natural and then ink the character in a add the proper colouring.

So ends our lessons on drawing a character from scratch. From here you should be able to draw any character you want out of your head. Just keep on practicing. Have patience, you’re not going to be perfect. In fact Vincent Van Gogh would destroy 90% of his paintings before he had one he was proud of, so if it takes you 9 tries before you get a character right, don’t worry.

Thanks for supporting my channel and helping me Make Gaming Great Again.

Vagnita Suckeesian Character Sheet

You can’t have a parody of GamerGate and Internet Drama without making Anita Sarkeesian, or at least a caricature of her, as the main enemy of the game, which gave birth to Vagnita Suckeesian.

I was inspired by Disney and other cartoon villains, like the Grinch (I’ll give you 3 guesses which emotion was inspired by him), while at the same time, looking at Anita’s way over dyed and damaged hair, which I am contemplating is going to be part of her attack style.

Vaggy, of course, is out to censor the entire Internet, cleansing it of any idea, video, blog or game that disagrees with her narrow Ideology.

MGGA – Drawing a character from Scratch, part 2 of 3

Full Video –

Drawing Heads Album (4 new drawings on how to draw heads from different angles) –

https://www.facebook.com/media/set/?set=oa.380502469160318&type=3

Apps –

Procreate for iPad – ($13.99 cnd but it’s worth it)

https://itunes.apple.com/ca/app/procreate/id425073498?mt=8

If Procreate is too Expensive – Autodesk SketchBook for iPad –

https://itunes.apple.com/ca/app/autodesk-sketchbook/id883738213?mt=8

Virtual Human Body for iOS –

https://itunes.apple.com/ca/app/virtual-human-body/id470890348?mt=8

Once you understand the basic ratio of the face – 50/50/50 – halfway down the face you get the eye line, halfway down that you get the nose line and halfway down that you get the mouth line, you can start drawing characters from different angles.

All you need to do is make a new layer in your drawing tool, and block out those lines and then start angling the face in the way you want, side profile, 45 degree angle, slightly tilted.

I’ve included brand new drawings and tutorials on the drawing heads folder on my facebook group, so if you want to go there and download them that will help you out like it helped me out.

Next week, I will finalize drawing a character from scratch, looking at how to draw a full body character from different angles.

Thanks for watching and Making Games Great Again.

MGGA – Drawing Characters from Scratch

Full Video –

Drawing Heads Album –

https://www.facebook.com/media/set/?set=oa.380502469160318&type=3

Procreate for iPad – ($13.99 cnd but it’s worth it)

https://itunes.apple.com/ca/app/procreate/id425073498?mt=8

If Procreate is too Expensive – Autodesk SketchBook for iPad –

https://itunes.apple.com/ca/app/autodesk-sketchbook/id883738213?mt=8

Virtual Human Body for iOS –

https://itunes.apple.com/ca/app/virtual-human-body/id470890348?mt=8

This is the first of three episodes on how to draw a character from scratch. The most important aspect of drawing a character is the face. We’ve all heard these ideas before – the Eyes are the mirrors of the soul, and ‘90%’ of communication comes from our body language.

Most people are extremely intimidated by drawing faces, but once you learn some basic techniques, drawing faces becomes a process that is easily done. First, find the kind of face you want to create, looking at the base faces that I’ve provided in the Facebook Album I’ve linked. The common facial types are in two files for male heads and female heads. Once you select it, just a quick drawing over that base on a new layer and drawing the base lines – 50% down the face for the eye line, then another 25% for the nose, and half of what is left for the lip line.

After that, draw in the details, using the other references, to block in the nose, the eyes and the lips properly to give your character the essentials to show emotion, desire and interest that conveys what you need to our players to feel a connection with that character.

Once that is done for the base emotion on the face, you should start video taping and acting out this character’s reactions to the things that will happen in the game and use those as references to really convey every possible emotion the character will face and draw the facial differences over and over again. All you need to do is duplicate the first face and then erase and redraw the emotions on his face.

The next step is next week, drawing the character from all the different possible angles using the base layers, showing the eye line, the nose line and lip line to reveal the character from all kinds of different angles.

The next week after that, we will learn how to draw a full body character from different angles to convey more character.

Thanks for watching and Making Games Great Again!