Hey Weekend Game Devs, here’s my tutorials for this week.
https://www.bitchute.com/video/TEu78gj1mNnJ/ – Principles of Animation – Exaggeration
This tutorial looks at how exaggeration provides more realism and entertainment than strictly following exactly what is done, an important step in creating animations for cartoons and game development.
https://www.bitchute.com/video/1oEidu9QITHW/ – Exporting in Codea. This tutorial shows you the different ways to export your work out of Codea and bring it into a variety of different platforms, including Xcode and other coding programs.
https://www.bitchute.com/video/sP3sjK1857MN/ – Animating in Blender In this tutorial, we start animating our planets, both in a day and night cycle, rotating our the sun through the use of the parents, and animating our MAGA ship traveling from Earth to Mars by using a Bézier curve. Thanks for supporting my channel for the past 3 months through this block of lesson.
This week’s progress was minimal. I got sick pretty badly on Wednesday Morning. I’m amazed I actually got the Cutscene video out this week. My head was swimming while I recorded it.
For all you weekend GameDevs, here’s my newest tutorials, enjoy –
Video Tutorials –
https://www.bitchute.com/video/yHhXXjZ5pl4I – Let’s Rotate the Planets Around the Sun – S2L25
https://www.bitchute.com/video/tbFyS2WvjF2s – Let’s Add Sound Effects to Our Cutscene – S2L26
https://www.bitchute.com/video/yl7Uza8tmEKO/ – Principles of Animation – Timing – S2L27
Because of my illness, I decided watching NetFlix was a better idea than working on Trolly this week. With that being said, I did have some progress this week. All writing for Game Design Manual for GamerGate Trolls is done for this pass of work. Yay!
And I got some drawings done for Anonymous done as well. It felt good.
Onto just drawing for the rest of the month, and probably some more drawings in May.
For the next phase, I can see having lessons on Blender and character creation, Xcode for iOS game programming, and the Unreal Engine for level design and game development. It’ll probably be 30+ videos again. Yay. That block will start in June.
I will probably do some prep work videos as well – showing how to create the kinds of task lists for your video game – yay. I guess I need to start creating that task list next month as prep work for GameGate Trolls.
Thanks for the support. I surpassed 10k views on BitChute this week, thanks to everybody who is supporting me.
In case you missed my video yesterday –
https://www.bitchute.com/video/1oEidu9QITHW/ – Exporting in Codea
Other coding videos in this block include –
https://www.bitchute.com/video/tbFyS2WvjF2s/ – Sound Effects in Codea.
https://www.bitchute.com/video/Dv5FfgJOPpFL/ – Adding Sprites to Codea.
https://www.bitchute.com/video/9TGoKipDA8X8/ – Animating in Codea.
https://www.bitchute.com/video/f6p7iqhdnoSc/ – Welcome to Codea.
https://www.bitchute.com/video/DpNdlURyDY0A/ – Programming and Puzzle Solving.
https://www.bitchute.com/video/2NXYkCwPYjsX/ – Programming and Cutscenes.
https://www.bitchute.com/video/p5pvlH1pPGpB/ – Virtual Coder – While Loops
https://www.bitchute.com/video/goZVXqDDbL3Y/ – Virtual Coder – For Loops
https://www.bitchute.com/video/PlXfbSNWCNpl/ – Virtual Coder – Functions and Function Arguments
Sit back and enjoy how to code!
In the next block of lessons, we are going to take the export out of Codea and bring it into Xcode and learn all the nuances out of Xcode to create interesting Apps and games for iOS devices.