#GamerGate is the perfect example to show the real story of fake news

As Alex, they’re putting chemicals in the water that are even turning the frogs gay, Jones says, there is a war on our minds. And while this living meme has been made fun of for most of his career, he isn’t wrong about the war part. There has always been a war, to keep the scales on our eyes, blinding our minds. While most people probably didn’t recognise this, August 16th, 2014 would change the world. Eron Gjoni posted about how Zoe Quinn abused him in their relationship. Gjoni’s post came at a time when gamers were shaking their heads on why Zoe’s non-game Depression Quest was getting so many favourable articles about it, including escapist.com. The events between players and the gaming press and feminists went viral to the point, a simple post about how men can identify if their relationships are abusive or not became a national rally against ‘misogyny online’.

While there have been trolls on both sides of this debate going online, it was how the outside media showcased this that shows how much there is a war on our minds. If you didn’t know #GamerGate was all about ethics and censorship, it was. And the fact people were fighting for that transparency and ethics in the journalism for their favourite hobby, games, you thought it was an online mob against women in gaming, which is the farthest thing from the truth. I wasn’t part of the original #GamerGate push; I only knew what the media said about it. So, I went out over the past couple of months to read some stuff on media manipulation, especially about #GamerGate, because the mainstream media’s narrative about #GamerGate is #FakeNews.

I started with reading the True Story of Fake News by Mark Dice. While this book doesn’t deal with #GamerGate directly, Mark has always impressed me with his ability to research and present information. I also read Zoe Quinn’s book Crash Override, and Inside GamerGate, a social history of the Gamer Revolt. We know that google is suppressing conservative content online, which is probably using this API. I checked this API with some standard Anti-social justice things, and you’ve got to check out the absolute hilarity of the responses.

So we have an API whose algorithm categorises being against feminism and Antifa as immoral, especially calling Antifa terrorists, which the algorithm says is very toxic, as is our favourite meme, feminism is cancer. We also see a left-winged bias towards calling anybody Hitler as offensive, while calling someone Stalin is less offensive (for reasons), and it doesn’t have enough data when a person compares a public figure to Mao. We know that Google and other tech companies have an inherent left-winged bias. The moment Google fired James Damore for challenging the left-winged narrative that ‘brogrammers’ prevent women from entering ‘STEM’ fields, a narrative which started before and gained support during #GamerGate because the media fanned those flames, you can see how Google wants to control the ‘progressive’ narratives. He was not allowed to question their methods or motives. No wonder one of #GamerGate’s biggest detractors, Anita Sarkeesian and Zoe Quinn are in good standing in Google.

Not only did #GamerGate have all kinds of women and minorities coming to its defence, telling progressive dimwits like Sarkeesian and Quinn to stop messing around with our hobbies, but members of #GamerGate did a lot to help young women get into the gaming industry by funding the Fine Young Capitalists. Zoe Quinn opposed them over some semantics about ‘transgender’ policies and not paying their workers. #GamerGate swooped in to help the group and through the interactions created the most prominent icon for GamerGate – Vivian James, featured in the first meme on this blog. If you never heard of that in the mainstream news narrative about #GamerGate, you may be listening to #FakeNews.

Once these anti-GamerGate MSM narratives occurred in August of 2014 and kept on going, Gamers from all around the world realised how corrupt the media was. GamerGate first started with Gamers coming against corrupt journalists who were not disclosing ties with different developers. Then a narrative begins where the movement, which was all about media ethics, was just an online hate mob, which probably shocked the participants a great deal – their assumptions confirmed by a media that was lying about them.

Those events, which solidified when Adam Baldwin coined the hashtag, suggesting he believed the gaming journalists were in league with game developers, would start a political movement that would eventually lead to the election of Donald Trump. WikiLeaks invited #GamerGate to level up, and realize that the corruption wasn’t just with gaming journalism, but going right up to the most powerful organizations in the world. It was the beginning of the end of the mainstream media, because everybody was being brought into the fold of the media corruption. Now we have liberalists who want to fight this regressive left authoritarianism and media corruption. Had they left our games alone, we would have done nothing, as per the non-aggressive principle dictates. We’re okay with you, until you come at us, then get ready for a massive attack.

#GamerGate has had such a profound cultural effect. People started to realise that the media does lie about things because they attacked a bunch of people defending their hobbies. And out of it came thousands of people who would no longer believe the media just because they said something because they had proof they lied before. Things are only getting worse and worse though, with the advent of the term Fake News. GamerGaters knew that the media was already fake news though, but most people don’t realise it, because they grew up hearing that the press was the truth. It is up to us to show why this is not the case anymore. If the Media can lie about #GamerGate, what else can they lie about to create a narrative?

After GamerGate more and more people continued to work against censorship and corruption the media, leading to Brexit and Donald Trump’s election victory. These are the lasting effects of #GamerGate waking gamers up that the media has never been their friends. The media may have ‘been with gamers’ when Fox News was posting up their nonsense about how games were destroying America’s youth, but it was just the members of the press bias against conservatives. When ‘progressives’ like Sarkeesian and Quinn make the same stupid arguments as the Fox News panellists, the same media expounds them as heroes, simply because Sarkeesian and Quinn are the same kind of leftists they want to promote. The hypocrisy of the left is exposed. It’s only stupid if conservatives make those arguments, but when we make those arguments, we are ‘progressive’, and you’re sexist if you don’t agree.

I wonder if the media expected the backlash of #GamerGate, where people used humour, memes and social media to start fighting back, showing the hypocrisy of the press. People on the right in the movement probably laughed as people realised many media outlets have a left-winged biased because many people in #GamerGate was shocked when media outlets who had supported them in the past attacked them for being misogynist and right winged, even though many were left-winged. I wonder if they realised what they were doing when dozens of websites attacked the ‘Gamer’ Identity one week after #GamerGate started to trend on Twitter, with the the Gamers are Dead articles, who attacked Gamers instead of taking their concerns seriously.

Most of these articles came out the same day, which #GamerGate members proved was because all of the journalists were part of a secret group called GamerJournoPros (this article is about the early days of GamerGate). Finding and exposing the GameJurnoPros group had an even more significant effect on people questioning what the heck was going on, asking how much the media was working with each other to create a narrative about #GamerGate and gamers, again fuelling the fire, convincing gamers who were paying attention what was going on. Media was working with each other in very unethical ways.

Since, 2014, Gamers have changed the political landscape. I wonder, how many gamers couldn’t have cared about who was in politics, never voting because their life was games. And when the media and politicians started to attack them in familiar ways, they became very political, all in the name to save their hobby. After all, both Anita Sarkeesian and Hillary Clinton used the same rhetoric at certain times. I wonder how many American supporters of #GamerGate laughed their heads off, hearing Hillary Clinton channelling Sarkeesian on national TV!

We are ever vigilant against media corruption and media collusion and ethics. When things don’t line up, we fight it by exposing the corruption that is apparent. And we’re not going away anymore. We will continue to fight for what #GamerGate is all about – media ethics and censorship, to fight against #FakeNews. These are non-partisan issues. You were lied to about #GamerGate if you never heard about the Fine Young Capitalists, WikiLeaks inviting us to level up, GameJournoPros working with each other, and the amount of positive press that Zoe Quinn was getting for no apparent reason. #GamerGate shows the definite left-winged bias in the media because many gaming media outlets ridiculed Fox news and their reports on gaming, but when Anita Sarkeesian and others says the same things, the press comes in to defend her, and any leftist.

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Trolly’s Shitpost Saturday – 9/30/2017

The crazies have been out in force this week, that is for sure. From athletes who stand during the American National Anthem are racist, to Dr Seuss is racist, video games are racist, and white emojis are racist as well. The last one makes me laugh if it is racist for white people to use black emoji’s because that is digital blackface, but it’s racist to use white emojis, what the fuck can white people do?

Don’t believe me; this emoji thing is getting complicated if you are white and you care.

From We tend to empathize with our online avatars. So let’s get rid of white emojis

Originally, I thought the emoji variations would be a pullout menu from the current emoji keyboard – in other words, that they would default to white, but offer other colors by request. We have enough trouble with real-life folks treating “white person” as the default form of human; making white be the literal default setting for human icons sound disastrous. But Robinson Meyer at The Atlantic set me straight: emoji people will echo the bright yellow of their more cartoonish cousins. The emoji keyboard currently contains two kinds of face icon – the ones that look like drawings of people, which are now Caucasian pink, and the ones that look like the button on the cover of Watchmen.

Have you thought, hey there might be differences in the programming for iPhones in different areas? As a former Apple employee, I know Apple regionalises iPads and iPhones sold in the various countries, so the Emoji Keyboard in India, for instance, the default emoji will be brown skin, and the default emojis in China will be yellow, etc., etc., etc. You’re just a racist who thinks all iPhones and all iPads will have the same ‘white-centric’ emoji keyboard because Apple and the west are ‘racist’. The emoji defaults to white in the west because the west has the highest percentage of white people in the world, so the default should be white for ease of use. But going with your title, we come to a quandary.

If one person thinks that white people using coloured emoji’ is perpetuating racism through digital blackface, and another says, white emoji’s by default is racist because they are ‘celebrating white supremacy’, what kind of emoji’s can a white person use if they take either of you seriously? It’s like sneaking up behind a person and slapping them in the behind.


It looks like, if you are white, the default for you is racist white supremacist Nazi who is out to destroy minorities. Even kind, loving authors who wanted to give kids interesting books to read when they are children, like Dr Seuss.

From Librarian who rejected Melania Trump’s Dr Seuss books dressed as ‘Cat in the Hat’

The Massachusetts elementary school librarian who rejected Dr Seuss books donated by First Lady Melania Trump because the publication’s artwork contained “racist mockery,” was previously photographed dressed as the Cat in the Hat and holding a “Green Eggs and Ham” themed breakfast.

Liz Phipps Soeiro was busted Friday by Twitter users after she snubbed the First Lady’s donation to the Cambridgeport Elementary School. Soeiro wrote in a letter to Trump that the school could not accept the books, which included: “The Cat in the Hat,” “Oh, the Places You’ll Go!” and “Green Eggs and Ham.”

Well, well, well. What do we have here? A woman who claims that Dr Seuss is a racist monster, denigrating his works, celebrates his works by cosplaying the Cat in the hat.


The sensitivity of these social justice warriors is ridiculous, Dr Seuss is not racist, and the only people who will find racism is individuals who learn that everything is sexist, everything is racist, and everything is homophobic, and you literally need to point it all out. Barbara4u2c had the perfect response to this yesterday, so I’m gonna just link the video.

But it gets better; standing is racist now. Welcome to 2017! (Thanks to Chris Ray Gun)


At is if you are standing while the national anthem is playing.

From White Athletes Still Standing For The Anthem Are Standing For White Supremacy

It’s a question of privilege.

Yup, the buzz word of the decade. It’s 2017, and everybody needs to check their privilege. Okay, let’s look at my privilege. I live under the poverty line, looking for work, working my ass off on blogs every single day, with the privilege of having a beautiful woman in my life who is in love with me. What privilege do I have for the mere fact that I am white, and I am a man?

The absence of white athletes kneeling for the anthem Sunday was a particularly illustrative moment in white privilege.

See, for white athletes, the anthem and American flag do represent freedom, liberty and whatever other amorphous American values one might ascribe these symbols. So, from their view, kneeling would be disrespectful to the privileges a white supremacist nation affords them.

What? Seriously, what do you mean? Is America a White supremacist nation? RU kidding me?


America is not a white supremacist country, and I don’t know why you think that. When you say something as hyperbolic as America, as a country, practices white supremacy, you are saying it is like Nazi Germany. Do you understand why we all shake our heads at you? In Nazi Germany, there wouldn’t even be black athletes enjoying multi-million dollar salaries. But America is a white supremacist nation, giving people of every skin colour and every gender every opportunity to create the life they want.

It is becoming so hard to take people who have filled with ‘white guilt’ seriously anymore, because standing for the national anthem becomes a racist act, nor can you tell the difference between real racism and a bunch of guys having some fun.

That reminds me, My Premier, Kathleen Wynne hates a ‘racist’ video game so much, she tweeted about it.

Kathleen Wynne (@Kathleen_Wynne)

2017-09-28, 7:39 PM

This type of racism has no place in Ontario. I know this does not reflect the values of the people of Markham. huffingtonpost.ca/entry/dirty-ch…

What a lovely tweet. I wonder if Kathleen realised I live in Ontario, writing about this kind of stuff and working on a webcomic that will ultimately satirise what leftists think of #GamerGate in the ultimate webcomic novel, what she would feel about me. LOL!

From Racist ‘Dirty Chinese Restaurant’ Video Game Slammed By New York Congresswoman

Players get points for using dogs and cats as food sources.

LOL! OMG, I want to play this game. Please, Google and Apple, put this game on your store, I’d play it for a laugh.

A trailer for a supposed new video game that plays on racist stereotypes about Chinese restaurants is riling up a New York congresswoman, who says it’s in bad taste.

The game, called “Dirty Chinese Restaurant,” centers around a man named “Wong Fu,” who just inherited a restaurant from his brother.

Players score points through saving food costs by dumpster diving and chasing after dogs and cats with a cleaver. Characters in the game also evade taxes and pesky immigration officials.

I wonder if there is any sense of humour left in world of political correctness. When people get offended by something so overtly satirical, it is hilarious in itself. The perpetual offended squad is why it is so funny using that kind of humour. When you make something forbidden, people find it more funny and more interesting, you take non-issues and make them into things they are not. These guys are total racists, no wonder why they call their game company Big-O-Tree games.

The developer behind the supposed game, Markham, Ontario-based Big-O-Tree Games (most likely a play on the word “bigotry”) announced the game a year ago with a tasteless trailer, which can be seen below.

I give you a gold star. You figured it out, Big-O-Tree is a pun on bigotry. Word play and offensive jokes are the weapons of choice for internet dissidents who are fighting the system of the authoritarian left.


So, how racist do you feel, for actually enjoying this blog today? The world of the leftist will always be about white supremacy, and ‘fighting it’, even if the ‘white supremacy’ is just a joke.

Thanks for reading this Shitpost Saturday, and have a fantastic day guys!

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#Gaming with Trolly – Mass Effect Andromeda’s Story mechanics and characters needed a lot of work

Last week, I talked about how Mass Effect Andromeda was plagued with bugs, bad character customization and controversy at the start. With wonky animations at the start, it was real disappointment from the get go. The fact the only way to play a white character was to play default Ryder, and the female character looked like Anita Sarkeesian. . . Well, it was a disappointment, because they should have done much better after the controversy of Mass Effect 3s ending. Today, I am going to talk about the positives and negatives of the story of Mass Effect: Andromeda.

To do this, I’m going to break this all down into three parts. First, will be the conversation mechanics. Second, will be the characters. Next Week, I am going to go over the story as a whole, and individual story lines and my thoughts on them.

This system of Logical, Professional, Casual, and Emotional responses was just fucking stupid. I get they were going with the non-alignment stuff they were going with Dragon Age, but this was fucking stupid. At least Dragon Age felt like there were reasons for your choices, like having special responses for being a type of race or class. This felt completely arbitrary and needed to be completely overhauled. I think the real reason I started to really hate this system was, my fiancé would have OCD panic attacks, worrying about if their Ryder was going to say the right thing all the time. It was infuriating sometimes. These were completely irrelevant choices and felt like they should have taken a lot longer to think about choices and consequences in dialogue.

Since it was all about exploration of a brand new area – how about these conversation options.

1.) Curious – kinda paraphrasing what someone said to get more information from them.

2.) Military – Standing your ground, looking at the initiative’s objectives over the aliens concerns.

3.) Diplomatic – siding with the aliens and trying to ensure their friendship, backing down on things the Initiative would find valuable.

4.) Exploitive – Manipulating someone to get your way, to ensure you get the upper hand on them.

Those sound a lot more appropriate, and you could completely change the game with your conversation choices because those have consequences.

The only time you feel like your decisions do have consequences were different times where you had to decided one thing or the other. I did like these choices, but the other ones felt 2 dimensional at best.

BioWare, you are supposed to be the most premier story telling video game company. When your dialogues choices feel 2 dimensional, your fans are going to be pissed at you. You completely fucked up, and someone like me can come up with better dialogue choices in 2 minutes than your crap ones.

Now, let’s talk characters.

There were some characters I liked. Drax was one of them. His character had real depth. Being a very old Krogan Warrior who has lived 1400 years going around with his shotgun, protecting New Tu’chunka was awesome. I loved playing his story out. Everything was perfect, and I commend the writer who came out with it. Perfect in humour and character.

Peebee was another character I enjoyed, though not as much as Drax. I laughed at how over the top she was, and it was very interesting. Her loyalty mission was perfect as well, the resolution of her past, plus her going after the Remanent tech was awesome and funny.

And then there is Liam. His loyalty mission was the ridiculous quest line I have ever played. It was just perfect.

Yes, they pulled the old Han Solo Star Wars Joke. Just a simple weapon malfunction, LOL! And the fucking argument, that was just perfect. See, complete asshole, before they were about to be spaced.

But the rest of the characters were completely bland. I couldn’t care less about Cora, Ventris was passable, and Jaal’s Loyalty mission had no kick to it.

Basically, the end choice was you were choosing Jaal with and without a scar. Ohhhhh, big consequence there.

It should have been the whole Samaria Vs. Morinth choice again. You can either allow Askkul to kill Jaal, and there would be consequences of that choice, but it would completely discredit the Askkul as the madman he was before the other Roekaar, or you could kill Askkul to save Jaal, and further divide the Roekaar from the rest of the Angara, and really mobilize them against the Initiative, but you save Jaal.

So, they definitely needed to go to the drawing boards on how the told some of the companions stories.

And with side characters, some of the conversation was just fucked up. In the Mass Effect Trilogy, Ashley Williams is your God believing character, and she has depth and interest. When you talk to her about God and the afterlife, the conversation was not cringy as hell, and Shepard could keep her accountable on different occasions when talking about her slight xenophobia over what happened to her grandfather.

Suvi, on the other hand, was so 2-dimensional that I was just pissed off at BioWare. It felt like they tacked on the idea, she’s a scientist who believes in God, like it is forbidden or something. When over 40% of scientists believe in God and an afterlife, I don’t think it is so ‘forbidden’, and I could have written her character 10 times better than what was done, as a person who believes in science and God as well. They murdered the character big time.

Like who says, if you believe in God, why be a scientist? WTF BioWare. That is such a fucking dick move. Either you say I agree, or you completely insult someone by suggesting science and belief in God are mutually exclusive.

And Gil, omg. I couldn’t really stand him at all. I was calling him a fucking cuck every conversation. He was such a fucking beta male it felt like he was wearing the dress in the relationship with Jil. Of course, I think Gil would like to wear dresses.

Callo was cool too, he was the normal and funny Salarian. Great character, that brought a lot of the backstory of the initiative with him.

BioWare definitely needed to work the characters a whole lot more, and the conversation system was completely flat in my opinion.

Have a great day guys and thanks for reading.