MGGA – Blender Lesson 4 – Let’s Make a Space Ship – Modelling Tutorial – S2L13

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MAGA ship pictures –

Sci-fi Blueprints –

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Everything you see in a 3d video game is a model that is textured. So one of the most important skills you can start to develop is modelling. Today, we are going to start off slowly, with my MAGA Ship.

We’re learning how to change our layouts, how to bring in reference pictures to rotoscope our ships, and we’re learning all kinds of things in modelling – how to extrude, inset, join multiple items, and merge vertices to ensure everything is completely smooth.

After you model this, keep going. Find a tutorial and blueprints to make whatever you want to model. Remember, lateral is important, modelling a cup with Blender Guru’s beginner tutorials is a start, but modelling my spaceship helps you learn more, and then tackling something really interesting can help you take your modelling skills from a complete newbie to proficient. I would love to see something as complex as a star destroyer flying around the solar system.


MGGA – Principles of Animation 3 – Staging – S2L9

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Principles of Animation

How to create a focal point in Blender –

Rule of Thirds –,g_1:transparent

Fibonacci –

Golden Ratio –

They say timing is everything in game design, comedy, and so many other things, but framing is often forgotten. Putting characters and objects in the right position, to grab the attention of your audience is so important in all kinds of art. But how do we do it – by framing and using some tools I haven’t mentioned yet.

First, is the rules of thirds. Especially with digital art, putting a rules of thirds image in front of everything, it is so important. It allows you to place things properly, because nothing is more boring than putting something right in the middle. Always keep your dominant feature off to the side. Especially something like a tree. Imagine, you turn the corner on a huge hill, and see a fantastic mystical tree where a player needs to go, and the tree is just to the left side, and the branches go off to the right, obscuring the sky. That is possible with gaming.

Framing gives a sense of story, whether it is the subtle heart beat I gave Trolly and Trollette, romantically holding each other, looking into each other’s faces, or my renders of planet earth – one in the upper corner, teasing the start of something coming to Earth, or the render where it is the bottom corner, teasing a great journey is about to start.

Framing is everything that makes this happen. Once you get use to these principles, you don’t even need to think about them, they happen naturally (BTW, I drew the embrace before I downloaded the grid and golden ratio curve).

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MGGA – Blender Tutorial 2 – Lets Make the Solar System – S2L7

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Planetary info –

Sun –










Welcome to Blender guys. One of the first things I became fascinated with when I was a kid, 7 or 8 years old, was the solar system. I imagined all kinds of adventures flying in a spaceship like Luke Skywalker and the Voltron Force, fighting evil with my lightsaber and the Blazing Sword.

Today, lets create the solar system in Blender, and the information we have on our solar system.

I’m going to show you how to delete things in Blender.

Then we are going to learn how bring objects into Blender, namely spheres representing the sun and the planets.

We are going to learn about the planets, to properly place them in the scene and resize the planet to be the right size, through translation and scaling.

I’m also going to show you how to ensure we apply our transformations so wonky things won’t happen when you attach things together.

After that, I will show how to add modifiers to our meshes, to make them look much better.

Plus, I am going to show you how to operate the side panels to quickly name things.

I’m also going to show you how to group objects into collections, so you can isolate different objects, like one group for planets, another for the scene camera and light.

And I’m going to show you how to save your work.

Once you learn all of this, why don’t you add the Moon, like I am in the next episode.

Thanks for watching the video and making games great again. Give me a like and subscribe to my channel for more blender, coding and animation tutorials. And don’t forget to share this video with anybody you think would benefit from a free college level education.

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