MGGA – Principles of Animation 6 – Ease in and Ease out – S2L18

Full video –

Principles of Animation

https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Today we’re going to learn one of the biggest principle of animation – ease in and ease out. All kinds of animations have ease in and ease out, where the animator slows the initial movements of an animation, speed up the central part and slow the termination of the action.

Whether it is computer animation programs doing that for you, or artists drawing more drawings at the beginning and end, with few drawings in the middle of the animation, this is an important principle to follow.

Animations –

https://mobile.twitter.com/blackgardendev/status/1100073213583859712?s=21 – Pike Animation

https://twitter.com/dorianiels/status/1097161926277238784?s=21 – explosive animation

https://twitter.com/nightmarecops/status/1042197972640038913?s=21 – Crab Attack

https://twitter.com/blackgardendev/status/1100073213583859712?s=21 – Halberd attack

Social Media –

Minds – https://www.minds.com/MakeGamesGreatAgain

Dissenter – https://dissenter.com/user/MakeGamesGA

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists –

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3

Second Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series –

https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series –

https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites –

https://dissenter.com – talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com – Just games, no politics.

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MGGA – Principles of Animation 5 – Follow Through and Overlapping Actions – S2L15

Full Video –

Principles of Animation

https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Follow Through and Overlapping action is all about the laws of physics and how materials things affect each other. Whether it is long hair stretching down as you are running, being pulled by gravity, or butts wiggling as a woman steps down, or Loki’s cloak taking a few frames to catch up to him as Hulk is smashing the puny god!

Follow through is all about taking a pose or two for things to catch up as someone stops moving, and overlapping action is how things tend to do things as you start moving, falling behind for a little bit. This is vitally important to create realism in our art and animations.

Social Media –

Minds – https://www.minds.com/MakeGamesGreatAgain

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists –

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3

Second Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series –

https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series –

https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites –

https://dissenter.com – talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com – Just games, no politics.

Make Gaming Great Again, March 3rd, 2019

Things are going really well. I’m almost at 4700 views on BitChute – so it’s coming along quiet nicely. The weekend is always m y big days – keep up the great work guys.

This week, if you missed it, I got the following vids out –

Blender materials –

https://www.bitchute.com/video/2zO5eDYiDS0J/

Coding, Cut Scenes and Storytelling –

https://www.bitchute.com/video/2NXYkCwPYjsX/

And Animation Types –

https://www.bitchute.com/video/rjZq6vXFNvzK/

Thanks for all the support you have given me.

The game development is going forward too, as you can see. While I have Trolly almost done, I just need to rework the hands a bit, and then start bringing in the legs and feet, so it shouldn’t take very long. I figure about 8 weeks to get him perfectly modelled, animated and worked on.

After that, for my viewers, I am going to model a head and a body for everybody, and myself.

Doing each character from scratch is just dumb. I never did that with SoftImage, I made templates for characters, but I am kinda of rusty.

It should shave so much work off of creating a character – because I’ll have a ready made body to work with. Then I’ll get right on to a female template and body.

I am learning quiet a lot though, and I’m really proud of the progress I’ve made in the past 4-5 months.

Thanks for supporting my work, it’s been a pleasure working with all of you so far.

Social Media –

Minds – https://www.minds.com/MakeGamesGreatAgain

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

PlayLists –

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3

Second Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s basics series –

https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Darren Lile’s character creation series –

https://www.youtube.com/playlist?list=PLyelx0TsmSpc-Vga-tmSv5-x9k9HG4Aes

Websites –

https://dissenter.com – talk about anything, even if the comment section has been disabled.

https://www.exclusivelygames.com – Just games, no politics.

MGGA – Blender Lesson 3 – Let’s Talk About Planetary Colours – Materials Lesson – S2L10

Full Vid –

Planetary info –

Sun –https://en.m.wikipedia.org/wiki/Sun

Mercury https://g.co/kgs/JiM73M

https://en.m.wikipedia.org/wiki/Mercury_(planet)

Venus https://g.co/kgs/BKChcJ

https://en.m.wikipedia.org/wiki/Venus

Earth https://g.co/kgs/514A2H

https://en.m.wikipedia.org/wiki/Earth

Mars https://g.co/kgs/sr4T8x

https://en.m.wikipedia.org/wiki/Mars

Jupiter https://g.co/kgs/jiDU4M

https://en.m.wikipedia.org/wiki/Jupiter

Saturn https://g.co/kgs/UnCSNW

https://en.m.wikipedia.org/wiki/Saturn

Uranus https://g.co/kgs/ibVjDa

https://en.m.wikipedia.org/wiki/Uranus

Neptune https://g.co/kgs/44NfrQ

https://en.m.wikipedia.org/wiki/Neptune

Pluto https://g.co/kgs/Yq4Ljn

https://en.m.wikipedia.org/wiki/Pluto

Today, we are going to learn materials in Blender, by making our solar system look similar to our planets.

To do this, I am going to teach you how to change render settings and what these render settings are good for. Then I am going to show you how to apply materials and how to make the sun shine through those materials. I’m going to show you how to make planets look like they have an atmosphere, and I’m going to show you how to create clusters on a mesh that has a second material to ensure the Earth has oceans and land masses.

Thanks for supporting my channel, and don’t forget to give my channel a like and subscribe to my channel for future updates and share this with your friends.

Minds – https://www.minds.com/MakeGamesGreatAgain

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.bitchute.com/playlist/pqhNJuqVjCmX/

MGGA – Principles of Animation 3 – Staging – S2L9

Full Video –

Principles of Animation

https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

How to create a focal point in Blender –

https://www.bitchute.com/video/VIDENczSUojF/

Rule of Thirds –

https://en.m.wikipedia.org/wiki/Rule_of_thirds

https://www.google.ca/search?q=Rule+of+thirds+grid&tbm=isch&chips=q:rule+of+thirds+grid,g_1:transparent

Fibonacci –

https://en.m.wikipedia.org/wiki/Fibonacci

Golden Ratio –

https://en.m.wikipedia.org/wiki/Golden_ratio

https://www.google.ca/search?q=Golden+Ratio

They say timing is everything in game design, comedy, and so many other things, but framing is often forgotten. Putting characters and objects in the right position, to grab the attention of your audience is so important in all kinds of art. But how do we do it – by framing and using some tools I haven’t mentioned yet.

First, is the rules of thirds. Especially with digital art, putting a rules of thirds image in front of everything, it is so important. It allows you to place things properly, because nothing is more boring than putting something right in the middle. Always keep your dominant feature off to the side. Especially something like a tree. Imagine, you turn the corner on a huge hill, and see a fantastic mystical tree where a player needs to go, and the tree is just to the left side, and the branches go off to the right, obscuring the sky. That is possible with gaming.

Framing gives a sense of story, whether it is the subtle heart beat I gave Trolly and Trollette, romantically holding each other, looking into each other’s faces, or my renders of planet earth – one in the upper corner, teasing the start of something coming to Earth, or the render where it is the bottom corner, teasing a great journey is about to start.

Framing is everything that makes this happen. Once you get use to these principles, you don’t even need to think about them, they happen naturally (BTW, I drew the embrace before I downloaded the grid and golden ratio curve).

Social Media-

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3

Second Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

MGGA – Blender Tutorial 2 – Lets Make the Solar System – S2L7

Full Video –

Planetary info –

Sun –

https://en.m.wikipedia.org/wiki/Sun

Mercury https://g.co/kgs/JiM73M

https://en.m.wikipedia.org/wiki/Mercury_(planet)

Venus https://g.co/kgs/BKChcJ

https://en.m.wikipedia.org/wiki/Venus

Earth https://g.co/kgs/514A2H

https://en.m.wikipedia.org/wiki/Earth

Mars https://g.co/kgs/sr4T8x

https://en.m.wikipedia.org/wiki/Mars

Jupiter https://g.co/kgs/jiDU4M

https://en.m.wikipedia.org/wiki/Jupiter

Saturn https://g.co/kgs/UnCSNW

https://en.m.wikipedia.org/wiki/Saturn

Uranus https://g.co/kgs/ibVjDa

https://en.m.wikipedia.org/wiki/Uranus

Neptune https://g.co/kgs/44NfrQ

https://en.m.wikipedia.org/wiki/Neptune

Pluto https://g.co/kgs/Yq4Ljn

https://en.m.wikipedia.org/wiki/Pluto

Welcome to Blender guys. One of the first things I became fascinated with when I was a kid, 7 or 8 years old, was the solar system. I imagined all kinds of adventures flying in a spaceship like Luke Skywalker and the Voltron Force, fighting evil with my lightsaber and the Blazing Sword.

Today, lets create the solar system in Blender, and the information we have on our solar system.

I’m going to show you how to delete things in Blender.

Then we are going to learn how bring objects into Blender, namely spheres representing the sun and the planets.

We are going to learn about the planets, to properly place them in the scene and resize the planet to be the right size, through translation and scaling.

I’m also going to show you how to ensure we apply our transformations so wonky things won’t happen when you attach things together.

After that, I will show how to add modifiers to our meshes, to make them look much better.

Plus, I am going to show you how to operate the side panels to quickly name things.

I’m also going to show you how to group objects into collections, so you can isolate different objects, like one group for planets, another for the scene camera and light.

And I’m going to show you how to save your work.

Once you learn all of this, why don’t you add the Moon, like I am in the next episode.

Thanks for watching the video and making games great again. Give me a like and subscribe to my channel for more blender, coding and animation tutorials. And don’t forget to share this video with anybody you think would benefit from a free college level education.

Minds – https://www.minds.com/MakeGamesGreatAgain

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-