MGGA – Coding Lesson 5 – Programming, Storytelling and Puzzles – S2L14

Full Video –

Swift Playgrounds –

If your game has no puzzles, no problems to overcome, no obstacles that prevent your player from going from the beginning of your game to the end of the game, than your game is boring. You need to stump your player’s progress to give them something to overcome and feel great about.

Every game has multiple puzzles to solve, and when you solve them, you feel fantastic, so this lesson will start looking on how to introduce problem solving to make sure we create something that gives our players a rush for solving.

Social Media –

Minds –

BitChute –

YouTube – –

Twitter –

Exclusively Games –

PlayLists –

First Semester Playlist –

Second Semester Playlist –

Blender Guru’s basics series –

Darren Lile’s character creation series –

Websites – – talk about anything, even if the comment section has been disabled. – Just games, no politics.


MGGA – Introduction to Game Stories

Full video –

New Make Gaming Great Again video – Introduction to Game Story.

When you understand the game world and the characters involved, you can start to understand that stories are simply a tug of war between protagonists and antagonists where they try to overcome each other’s efforts in order to achieve their goals, ending up as an epic confrontation at the end of the game.

Then you can write a game story, or any story in fact, because you see it as a simple chess match of moves and counter moves.