MGGA – Principles of Animation – Anticipation – S2L6

Full Video –

Principles of Animation

https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

While video games have an amazing way to create a sense of anticipation in their users, with programmable things that will get a player’s attention to some kind of detail, again in indie games this is something that is clearly lacking.

What makes something humorous and entertaining, not only giving your player the heads up on something, but getting characters to act properly, preparing for an act, acting it out, and then the termination of the act – like winding back, conjuring a ball of fire in your hands, and then lobbing it at the enemies. When you animate powers in your game, always think about that. Think of Street Fighter, with the Hadouken – winding back and then throwing the ball of energy, or the Shepard, you’re working too hard renegade trigger – it is possible to show these kinds of events and animations in video games.

Even the power attack, that the character jumps in the air – he will probably squat down first in preparation, and then jump up in the air – the action, and terminate the action as he slams his fists on the ground.

Or Trollette, looking to the left and right – the preparation of the act – stretching her legs out – the act, and then closing them again and winking at Trolly.

Thanks for making games great again.

Social Media –

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Second Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlnx8B0-kYCnWb-M0hIomz3

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This week in Make Gaming Great Again, Feb. 10th, 2019

I had both a good and bad week last week. While I want to focus my efforts on this channel on my projects of making GamerGate Trolls and creating video game tutorials and I hardly ever talk about my personal life, I feel a bit of a need to get this off my chest.

While the work part is going pretty well, I am hardly keeping it together personally. My mom has dementia. She sees people in TV as family members. She can’t do much of anything anymore, and in the past month has proved she can’t even take care of herself anymore. And the support workers who come to her home 3 times a week, IMO, aren’t even helping!

This week, in particular, has been completely shitty – a soup I made the last time I showed up, I show up every Thursday, wasn’t even put away – that’s how bad my mom’s condition is – soup on the stove for an entire week, and her helpers couldn’t even be bother to put in in the fridge or dump it for being on the stove for too long!

I’m the only one who helps mom, so it’s completely disheartening. I hope we can get her into a nursing home soon, because trying to manage what’s going on with her, while creating my video game and game development videos for all of you is getting way too overwhelming for me. But I will go on.

Despite all of that, I am still managing to create a very fruitful channel – almost 3000 views on BitChute right now. I can’t believe it. That keeps me going guys. It puts a smile on my face, because every single week I am doing better than the week before. I am so very thankful every single one of you are coming to my lessons and watching them.

This week, I will be starting my first blender lessons – about 15-20 minutes long, showing you how to maneuver around the scene, how to manipulate the objects and how to change the viewport settings – getting you ready to jump into creating with Blender.

Of course, I will continue to create a video on Virtual Coder, focusing on For Loop levels this video, and anticipation for the Principles of Animation. With some ideas I’ve been thinking of, it will improve the flow of my videos a heck of a lot, so expect them a bit faster, not that much faster, but a bit faster.

Thanks for your support to make gaming great again!

Social Media –

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.bitchute.com/playlist/pqhNJuqVjCmX/

Second Semester Playlist – https://www.bitchute.com/playlist/PVrmhTeiYAsl/

Blender Guru’s Beginner Tutorial series – https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Blender – https://www.blender.org

Principles of animation – https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Virtual Coder – Sumerian – https://77a9c4b3cc4c4eafb8470b204dbd7aca.us-east-1.sumerian.aws/

MGGA – Introduction to Squash and Stretch – Principles of Animation – S2L3

Full Video

New Lesson – Introduction to Squashing and Stretching – Principles of Animation – S2L3. Today, we talk about one of most ill-informed concept for all art – the principles of animation, and the most important concept in it, the principle of squash and stretch. Whether you are Peter Parker, being squashed by a bunch of rubble as Doc Oc has smashed you into to and then exloding out of it, or it’s simply animating a bouncing ball that is squashed as it hits the ground and then stretches as it rebounds up, or you’re Trollette who huddles up near a fire, and then stretches forth to tease the guys, it shows intention and character in all these things.

In gaming animations, I don’t know how many indie developers obviously don’t know these important concepts to make their animations have energy and come to life, so this is a vitally important lesson for everybody to watch if they are serious about game development.

Principles of Animation

https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Disney Animated App –

http://appstore.com/disneyanimated

Related Videos –

https://www.youtube.com/playlist?list=PLbwCfY8NU5nnQy8pM5hwdMn3TqwAr4RIP – Drawing Characters from Scratch video playlist

This week in Making Games Great Again – February 3rd, 2019

Wow, just one more day and I start my next batch of lessons in game design. The month was a huge one for me. From about 1400 views on BitChute to well over 2500 views – that’s over 1100 views in a month. If I keep those stats, I will be well over 13k by this year’s end – hopefully more – with all the cool stuff I am going to teach you over this year.

Thanks for all the support guys, and don’t forget to remind this post and give me a thumbs up. The more support I get, the better my work will become, that’s for sure. Anybody who supports my channel will definitely get all kinds of sneak previews of game footage and even game testing my game when it is almost done. And this helps me get my Game Development channel out there, so people don’t have to spend 40k, like I did, to become a game developer by taking animation or game development in college or university.

Looking at my work load, I expect I can get lots of work done on my game in the next few months, after I sat down and planned out my weeks until May. I will have many components made for the game, including a 3d Trolly, Trollette and Vaggy. I’ve never had Trolly done in 3d yet. He’s only been 2d drawing for the longest time – since 2015. . . I guess his first official birthday will be sometime in the next 2 or 3 weeks.

But my main focus will always be teaching game development – which brings me to the next bunch of episodes that will focus on 3d and animation. I will be teaching Blender, so you might want to go to the linked website at the bottom of this text and download it today, while you are reading this. I will be teaching how to create the Solar System, and a little spaceship that will travel around in it, so we can learn all the capabilities of Blender with just learning the basics.

While you are going through my tutorials on making the solar system, which will teach you all the basics, going through Blender Guru’s beginner tutorial’s playlist will give you twice as much practice, and it will allow you to learn laterally as well – because you’re making donuts with his series, and the solar system with mine. Lateral learning is important, I was able to create most of my tutorials by learning from his tutorials. I add a couple of other parts to my tutorials go above and beyond his beginner tutorials, and only towards the end.

I’ll also be teaching the principles of animation, which I am also linking at the bottom of this text. It will give you the basic definitions of each principle, and I will go more in depth in each lesson to provide some real context and examples of these principles. These are vitally important in creating awesome video games. The more exaggerated and expressive the movement, the better it actually reads as reality, so this is a vitally important lessons, whether you decide on 2d or 3d gaming!

I’m also making going to go through a new coding game with everybody called Virtual Coder – Sumerian, which I am linking below. The more practice we can get for all these tasks the better you will get. Again, this is that lateral learning stuff – if you’ve gone through SwiftPlaygrounds and through this game, than you have twice as much practice by applying ideas and concepts.

Now, following the @thequartering here on Minds and YouTube, I know there is a bit of a discussion on the new Epic Games store, and I don’t want to get involved in Internet Drama at all, but his stance can be pretty negative. As a aspiring game developer, my games will be on Epic Games store – simply because I hope to make a little money on it. I don’t expect millions, so every penny I can save will be passed onto my customers, and used to pay my rent, bills and groceries.

I know they don’t have user reviews by default, but you can opt-in, which is probably a click somewhere – so I will always have user reviews. I invite people to critique me if it helps me improve my work. Besides, I get to be the alpha who gets to make fun of the betas on the store, who hide behind opt-outs!

Hopefully, my thoughts can help him see that he shouldn’t pass judgement so quickly on the Epic store or the developers who choose to use it, being as cynical as he is.

Thanks for supporting me and making games great again!

Social Media –

BitChute – https://www.bitchute.com/channel/makegamesgreatagain/

YouTube – https://www.youtube.com/channel/UCPuMNJ5yIn3zDVVXB3nikvg

Gab.ai – https://gab.ai/MakeGamesGA

Twitter – https://mobile.twitter.com/MakeGamesGA

Exclusively Games – https://www.exclusivelygames.com/forum/member/936-makegamesgreatagain

First Semester Playlist – https://www.youtube.com/playlist?list=PLbwCfY8NU5nlDJdA08vpcrysr8m5iq_K-

Blender Guru’s Beginner Tutorial series – https://www.youtube.com/playlist?list=PLjEaoINr3zgHs8uzT3yqe4iHGfkCmMJ0P

Blender – https://www.blender.org

Principles of animation – https://www.evl.uic.edu/datsoupi/251/docs/12AnimationPrinciples.pdf

Virtual Coder – Sumerian – https://77a9c4b3cc4c4eafb8470b204dbd7aca.us-east-1.sumerian.aws/

Make Gaming Great Again, Jan. 20th, 2019

Man, this week of vacation was absolutely needed. I feel completely refreshed and ready for the next phase starting February.

I will be doing 34 episodes over Feb, March and April – 10 episodes for Blender, 12 episodes for the Principles of Animation, 11 episodes for the new coding App I found, that I shared around, and the introduction video. We’re are going all out for #gamedevelopment starting Feb. 4th.

Over the next couple of weeks, I have a lot of Prep Work – I want to get through all 11 levels of the #coding program, and most of the #Blender Episodes worked out and done, and some refresher course on the Principles of #animation.

#gamedev #gamedesign #gamedesigner #indiegamedev #indiegame #indieartist #blender3d #blenderart #blenderartist